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SPECTER attribute on blocks 
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Joined: Sat Jun 06, 2015 3:04 am
Posts: 457
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There is a SPECTER attribute you can apply to blocks to make them invisible. Does anyone know if there's a way to apply an alpha setting to this feature to make a block semi-transparent rather than fully invisible?

I want to make a ghostly-looking ship, but I don't want to remove collisions or make it completely invisible. Not sure if there's a way to do that.



Fri Nov 27, 2015 8:18 am
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Joined: Sun Apr 12, 2015 3:13 am
Posts: 283
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If you look at the doc, there is no "alpha" attribute ^^'
And the feature to hide the block is INVISIBLE, not SPECTER O.o (Did I miss something?)
(The block is invisible, but not indestructible or without hitbox)

The game does render turret and shield of INVISIBLE block XD

Using Beta, always! (Well, for Reassembly)
(Also known as GATC on Steam)

Fri Nov 27, 2015 9:43 am
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