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Faction Mods 
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Joined: Fri Jan 24, 2014 10:11 pm
Posts: 1295
Location: Ames, IA
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Faction 1
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Faction 2
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Code:
knownBlockIds={200, 201, 202, 203, 204, 205, 207, 208, 213, 214, 215, 217, 218, 219, 220, 221, 223, 224, 226, 227, 228, 231, 232, 234, 237, 238, 242, 245, 247, 248, 249, 250, 251, 252, 253, 254, 255, 261, 262, 263, 265, 266, 267, 268, 270, 271, 272, 273, 274, 275, 276, 278, 279, 280, 530, 900, 901, 902, 903, 904, 905, 906, 907, 908, 909, 910, 911, 912, 913, 914, 916, 924, 925, 926, 927, 928, 929, 930, 931, 932, 933, 934, 936, 937, 938, 939, 940, 941, 942, 943},
  paletteIds{200, 201, 202, 203, 204, 205, 207, 208, 213, 214, 215, 217, 218, 219, 220, 221, 223, 224, 226, 227, 228, 231, 232, 234, 237, 238, 242, 245, 247, 248, 249, 250, 251, 252, 253, 254, 255, 261, 262, 263, 265, 266, 267, 268, 270, 271, 272, 273, 274, 275, 276, 278, 279, 280, 530, 900, 901, 902, 903, 904, 905, 906, 907, 908, 909, 910, 911, 912, 913, 914, 916, 924, 925, 926, 927, 928, 929, 930, 931, 932, 933, 934, 936, 937, 938, 939, 940, 941, 942, 943},

Faction 3
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New parts!
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Code:
{360, name="Beam Cannon S", features=TURRET|LASER, group=3, blockshape=PENTAGON, blockscale=1, health=800.000, durability=1.500, blurb="Anti-fighter beam weapon",    density=0.150, fillColor=0x800000, fillColor1=0xb32d00, lineColor=0xff7100, turretSpeed=4.000,
      laser={pulsesPerSec=4, pulsesPerBurst=10, burstyness=0.75, pulseAvailability=0.3, decay=0.15,power=110.000, width=2.000, damage=500.000, color=0xa0ff2100,       range=1000.000}
   },
{361, name="Beam Cannon M", features=TURRET|LASER, group=3, blockshape=PENTAGON, blockscale=2, health=800.000, durability=1.500, blurb="Anti-frigate beam weapon.",    density=0.150, fillColor=0x800000, fillColor1=0xb32d00, lineColor=0xff7100, turretSpeed=2.000,
      laser={pulsesPerSec=3.25, pulsesPerBurst=15, burstyness=0.75, pulseAvailability=0.3, decay=0.15,power=330.000, width=3.000, damage=1000.000, color=0xa0ff2100,       range=1300.000}
   },
{362, name="Beam Cannon L", features=TURRET|LASER, group=3, blockshape=PENTAGON, blockscale=3, health=800.000, durability=1.500, blurb="Anti-ship beam weapon", density=0.150,    fillColor=0x800000, fillColor1=0xb32d00, lineColor=0xff7100, turretSpeed=1.000,
      laser={pulsesPerSec=2.5, pulsesPerBurst=20, burstyness=0.75, pulseAvailability=0.3, decay=0.15,power=1000.000, width=4.000, damage=2000.000, color=0xa0ff2100,             range=1700.000}
   },
{363, name="Beam Cannon XL", features=TURRET|LASER, group=3, blockshape=PENTAGON, blockscale=4, health=800.000, durability=1.500, blurb="Extended range anti-ship beam Weapon",    density=0.150, fillColor=0x800000, fillColor1=0xb32d00, lineColor=0xff7100, turretSpeed=0.500,
      laser={pulsesPerSec=1.75, pulsesPerBurst=25, burstyness=0.75, pulseAvailability=0.3, decay=0.15,power=3000.000, width=8.000, damage=4000.000, color=0xa0ff2100,       range=2200.000}
   },

{364, name="Penrose Zero", group=3, blockshape=RHOMBUS_36_144, blockscale=2, health=47.000, durability=0.800,
    density=0.070, fillColor=0xe1a71c, fillColor1=0xed6511, lineColor=0xff0100, growRate=40.000},
{365, name="Penrose One", group=3, blockshape=RHOMBUS_72_108, blockscale=2, health=76.000, durability=0.800,
    density=0.070, fillColor=0x4d1308, fillColor1=0x940c05, lineColor=0xff0100, growRate=40.000},
{366, name="Penrose Zero", group=3, blockshape=RHOMBUS_36_144, blockscale=3, health=47.000, durability=0.800,
    density=0.070, fillColor=0xe1a71c, fillColor1=0xed6511, lineColor=0xff0100, growRate=40.000},
{367, name="Penrose One", group=3, blockshape=RHOMBUS_72_108, blockscale=3, health=76.000, durability=0.800,
    density=0.070, fillColor=0x4d1308, fillColor1=0x940c05, lineColor=0xff0100, growRate=40.000},

{368, name="Capacitor", features=GENERATOR, group=3, blockshape=RHOMBUS_72_108, blockscale=2,
    health=572.000, durability=1.500, density=0.150, fillColor=0x602d10, fillColor1=0xa01b0a,
    lineColor=0xff0100, powerCapacity=2400.000, capacity=1600.000, generatorCapacityPerSec=200.000},

Faction 4
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Faction 5
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Faction 6
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Faction 7
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Faction 8
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Giant thruster re-balance:
Code:
{806, name="Thruster", features=THRUSTER, group=8, blockshape=THRUSTER, blockscale=10,
    health=8500.000, durability=2.500, blurb="Increase mobility - asteroid relocation size",
    density=0.150, fillColor=0x444444, fillColor1=0x445480, lineColor=0x4270b0, capacity=1.000,
    thrusterForce=3000000.000, thrusterColor=0x90808080, thrusterColor1=0x904060a0},


Minelayer re-balance:
Code:
{849, name="Mine Layer", features=LAUNCHER, group=8, blockshape=RECT_LAUNCHER1,
    blockscale=2, health=150.000, durability=0.500, blurb="High damage, large splash radius dumb mines",
    density=0.150, fillColor=0x113077, fillColor1=0x205079, lineColor=0x3390eb, replicateBlock=
    {65547, features=EXPLODE, group=8, blockshape=HEPTAGON, lifetime=60.000, health=100.000,
      durability=0.500, density=0.150, fillColor=0x205079, fillColor1=0x207089, lineColor=0x3390eb,
      explodeDamage=500.000, explodeRadius=250.000}, launcherPower=100.000, launcherOutSpeed=100.000},

Faction 9
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Faction 10
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Faction 11
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Faction 12
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Faction 13
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Faction 14
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Faction 15
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Obliterator buff and nuclear option nerf:
Code:
{15005, name="Obliterator", features=TURRET|LASER|CHARGING, group=15, blockscale=3,
    health=1500.000, durability=2.000, blurb="Obscenely powerful death laser", density=0.150,
    fillColor=0x96bc2a, fillColor1=0x65977, lineColor=0xf4f0c4, turretSpeed=1.000,
    laser={explosive=ENABLED, power=2500.000, width=50.000, damage=2250.000, color=0xcc97ee2f,
      range=2100.000, explodeRadius=65.000}, chargeMin=0.7500},

  {15008, name="Nuclear Option", features=LAUNCHER, group=15, blockshape=RECT_LAUNCHER1,
    blockscale=3, health=1350.000, durability=2.000, blurb="Heavily armored death launcher",
    density=0.150, fillColor=0x808080, fillColor1=0x505050, lineColor=0xdfe0e2, replicateBlock=
    {65563, command={}, features=COMMAND|THRUSTER|TORQUER|EXPLODE|FREERES|AUTOFIRE,
      group=15, blockshape=MISSILE_SHORT, blockscale=4, lifetime=30.000, health=6764.000,
      durability=5.000, density=0.150, fillColor=0x505050, fillColor1=0x96bc2a, lineColor=0xdfe0e2,
      powerCapacity=120.000, capacity=100.000, thrusterForce=50000.000, thrusterColor=0x9054f5c4,
      thrusterColor1=0x90cff5e9, torquerTorque=50000.000, cannon={roundsPerSec=4.000,
        roundsPerBurst=1, burstyness=0.600, muzzleVel=600.000, spread=0.050, power=6.000,
        damage=1.000, color=0x97ee2f, range=300.000}, generatorCapacityPerSec=6.000,
      explodeDamage=1250.000, explodeRadius=600.000}, replicateTime=7.500, launcherPower=3000.000,
    launcherOutSpeed=50.000},

Faction 16
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Wed Apr 08, 2015 7:25 pm
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Joined: Mon Mar 30, 2015 9:10 pm
Posts: 33
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At first I thought this was a page for new factions, but this works too :D


Thu Apr 09, 2015 6:29 am
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Joined: Thu Jan 23, 2014 6:19 pm
Posts: 380
Location: Undercover
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Well there is this thread over here, I've modifed my first post a lot so just copy that very first post of the thread over here, and please just disregard any other reviews on the thread because they might be obsolete now: viewtopic.php?f=2&t=1426

Also looking at the "group=8" to determine factions. Meanwhile I've coded a new PD for faction 8:

Code:
{962, name="LMG Turret", features=TURRET|CANNON|AUTOFIRE, group=8, blockshape=RIGHT_TRI,
    health=25.000, durability=0.500, blurb="Multipurpose assault point defence",
    density=0.300, fillColor=0x414077, fillColor1=0x417078, lineColor=0x3390eb, turretSpeed=344.000, cannon={roundsPerSec=4.250,
      roundsPerBurst=4, muzzleVel=2800.000, burstyness=0.650, spread=0.010, power=2.000, damage=15.000,
      color=47081, range=1300.000}},

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Fri Apr 10, 2015 1:33 am
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Joined: Mon Apr 13, 2015 6:53 pm
Posts: 1
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Great! thank so much!

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Mon Apr 13, 2015 6:56 pm
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Joined: Fri Nov 06, 2015 1:58 am
Posts: 1
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I would like to thank you for your nicely written post :lol:

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Fri Nov 06, 2015 2:02 am
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