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Post your creations!! 
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Joined: Wed Jun 29, 2016 9:59 pm
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Location: Albert Lea, MN
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AH YA!!! Wow that took too long, thx for all the help :D


Fri Sep 09, 2016 2:37 pm
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Location: Albert Lea, MN
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Hehehe, time to spam all the creations I have been wanting to share!

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This is the Faction one ship I have been making for some time :P


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Fri Sep 09, 2016 2:42 pm
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Giant Squid. Do you remember where this idea came from?

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Surprisingly good late game.


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Fri Sep 09, 2016 5:14 pm
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I know some people wanted to see this ;) . So, here it is!

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Pretty simple really, just took a lot of tinkering to get this thing up to the speed test check.


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Sun Sep 11, 2016 10:52 am
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Sun Oct 09, 2016 1:17 am
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So this is where everyone post their creations? Great.
I'll start from the small ones.

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Tiny interceptor based on a 58p interceptor designed by Cothurnus. It is used in squadrons and small fleets to distract enemy fire. It's high linear speed makes it nearly impossible to catch. Large thrusters and light armor blocks prevent it from being easily destroyed by lasers.
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Some other light interceptors.
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Multi-purpose interceptor. Main force in Squadrons. Has some structualproblem. One of my early works.
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Light bomber.
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Torpedo bomber.Works better in larger fleets combats.
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Heavy bomber. Good at ripping off large pieces of armor. Have a large chance of sniping incoming interceptor due to high relative speed.

Now let's move on to ships.

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Light resupply vessel for small fleets.
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Destroyer designed to destroy enemy fighters and bombers with the accuracy and explosive power of burst lasers. Also work as flagship in squadrons and small fleets with that tiny interceptor shown above. Sometimes AI will slowly spin itself to reduce damage though it's not an actual spinner. One of my early works.
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Designed for the fun of it. Terran drones are not really efficient.

Finally, 8kp-class battleships.

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Heavy battleship used in large positional warfare. One of my earliest battleships. Needs redesign.
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Kiting missle battleship. Needs more linear speed.One of my early works.
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Battleship designed for destroying enemy small ship with the accuracy and explosive power of burst lasers.
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Heavy bombardment ship that has a more defensive design. Does tons of damage strafing into small fleets.
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Heavy bombardment ship that focus on penetration.
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Battleship designed to chase enemy kiting ship in 1v1 battles and skirmishes. Probably needs more thrusters and/or armor to make sure it gets to target ship.
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Battleship that focus on AA. Unfortunately it isn't very effective in fleet combat due to weapon range in Reassembly.
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Heavy battleship designed to tear through enemy defences. Has acceptable linear speed and poor agility. Works well when killing agents. AI have some problems calculating range.
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The ship that I use when sailing between wormholes, producing fleets and killing agents.
The second one is its improved version. Had to remove some of its guns and thrusters due to the 8kp restriction.

Ok, that's all for now. This is the first time I try to post something to the outside of the GFW, hopefully nothing goes wrong. :|


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File comment: Should contain everything above and more.
Reassembly_zylgchs_slot1_20161010_08.10.08.AM_329160P.lua.gz [76.28 KiB]
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Mon Oct 10, 2016 7:09 am
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Cool ships and quite similar to my order of battle, but your sig image is broken.

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Mon Oct 10, 2016 8:25 am
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danny420dale wrote:
Cool ships and quite similar to my order of battle, but your sig image is broken.

Thanks


Mon Oct 10, 2016 9:05 am
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All your ships look good and the interceptors look quite functional. Although, it looks as if most of your bigger ships are less maneuverable than to my own likings


Mon Oct 10, 2016 1:58 pm
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My first attempts at this 8000P Brawler. As you can see, it's asymmetric.
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I changed the color in the download. Also, this is a Faction one ship. Enjoy.


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Mon Oct 10, 2016 2:10 pm
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