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The Malevolence - Capital Ship/Battle Cruiser 
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Joined: Tue Dec 22, 2015 9:44 pm
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Amazigh wrote:
Final = shot explodes on impact, or when it reaches its maximum range.
Proximity = (iirc) explodes on impact only.


Thanks, I kept on thinking "explodes within certain distance of" but I knew I haven't seen that type of behavior before.

Edit: Oh boy I think I might be eating my words very soon

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Last edited by Splinterman on Mon Jan 25, 2016 8:21 pm, edited 1 time in total.



Mon Jan 25, 2016 6:18 pm
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Amazigh wrote:
Splinterman wrote:
What's the difference between final and proximity anyways?

Final = shot explodes on impact, or when it reaches its maximum range.
Proximity = (iirc) explodes on impact only.

Wait so, proximity is the same as Enabled?

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Mon Jan 25, 2016 7:34 pm
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★ Conga ★ wrote:
Amazigh wrote:
Splinterman wrote:
What's the difference between final and proximity anyways?

Final = shot explodes on impact, or when it reaches its maximum range.
Proximity = (iirc) explodes on impact only.

Wait so, proximity is the same as Enabled?

Maybe? i'm not 100% sure that what i said is correct.


Mon Jan 25, 2016 9:54 pm
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Amazigh wrote:
★ Conga ★ wrote:
Amazigh wrote:
Final = shot explodes on impact, or when it reaches its maximum range.
Proximity = (iirc) explodes on impact only.

Wait so, proximity is the same as Enabled?

Maybe? i'm not 100% sure that what i said is correct.

I originally though proximity was like a semi-final, it'll explode when it reaches its maximum range if within proximity.

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Mon Jan 25, 2016 10:04 pm
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Strange! I can't reproduce the "multiple explosion ammo!"

O.o

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Tue Jan 26, 2016 5:02 am
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Cornebre wrote:
Strange! I can't reproduce the "multiple explosion ammo!"

O.o


Are you talking about cannons with explosion:enabled not penetrating blocks? because that would be pretty interesting

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Tue Jan 26, 2016 5:12 am
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Well, sometimes, I've see explosive ammo that pierced and exploded multiple times

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Tue Jan 26, 2016 8:10 am
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Cornebre wrote:
Well, sometimes, I've see explosive ammo that pierced and exploded multiple times


I've had my command module die even though every block in a 150 distance radius around it is perfectly fine. Super frustrating because I don't know how to defend against it or use it.

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Tue Jan 26, 2016 8:18 am
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Splinterman wrote:
Cornebre wrote:
Well, sometimes, I've see explosive ammo that pierced and exploded multiple times


I've had my command module die even though every block in a 150 distance radius around it is perfectly fine. Super frustrating because I don't know how to defend against it or use it.

Welcome to faction 4 aoe damage & buggy adapters~

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Tue Jan 26, 2016 8:22 am
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