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These battleships beat everything in default test mode
https://www.anisopteragames.com/forum/viewtopic.php?f=7&t=2068
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Author:  Lucky[dgl] [ Sun Jan 10, 2016 11:22 am ]
Post subject:  Re: My 1000p ships and lower weren't perfect but now...

Jehuty wrote:
(See attached file)
I actually didn't have a perfect 1000p ship i found out after more testing, the attached file is the corrected 1000p. Notice a pattern? Mushroom shape is too good. Containers are also super good. Why doesn't anyone use containers? oh bc everyone is too busy copying you guys ^ lol.
Attachment:
Reassembly_Jehuty_-_Cannon_Explorer_20160110_07.31.59.AM_[1000P].lua


If you are looking for ships to fight against I suggest looking through the ship design and reassembly sub forums. There are a lot of fleet and single ship files you can use. I know I have a bunch and they aren't pushovers.

Author:  Jehuty [ Wed Jan 13, 2016 7:03 pm ]
Post subject:  Re: These battleships beat everything in default test mode

Any specific recommendations for especially tough fleets or single ships?

Author:  jcordeiro [ Thu Jan 21, 2016 4:36 pm ]
Post subject:  Re: These battleships beat everything in default test mode

I like your ships individually.
especially the big ones, the mother ship is really powerful.

But your <1500 ships suck.

As a fleet, it needs allot of small ships (<200p ), if some one spams you with a balanced fleet you die because your big ships are distracted shooting at little ones while the enemy fleet is focusing on your big ones one at each time.

Also, one of your 2k-5k ships has its main block very close to the edge. In some tests, a lucky shot to the rear of your ship take it down.

Over all: Rapid fire is incredible, speed is great, but needs small ships.

PS: most of my small ships where destroyed without aiming your spawm of projectiles was so vast that they would explode just by passing by near it.

Good job

Author:  Jehuty [ Sat Jan 23, 2016 4:19 pm ]
Post subject:  Re: These battleships beat everything in default test mode

Attachment:
(See attached file)

When i built the 1000< ships my goal was to be able to move quickly out of the way of the capital ships while the shields could absorb enough of the missiles etc to not

die automatically on close passes. They had drones bc anything else would need closer range which wouldn't work for their small hp. These ships (1000<) can pvp

better bc of better hp and more balanced weapons but will eat it if in close proximity to capital ships. i don't see why they'd be better in tournament mode if

you want to just play cat and mouse with larger craft, but if you want to actually fight other smaller craft these are good.

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