Submission deadline is 11:59 PM PST on Saturday (the 20th).
After the submission deadline we will run a round robin tournament for every category, this is where each ship fights each other ship once. This phase will not be streamed. At the end of this phase each ship will be assigned a win/loss ratio that it had against all the other ships in the category and these numbers will be posted so people can see how their ships did.
Since this is our first tournament with non-alpha testers we are considering having two separate tournaments ran in succession to keep it fair. If we do that then each tournament will use the top 8 submissions from each category determined by the round robin phase. If we see non-alpha tester ships being competitive with alpha testers then we will do one tournament using the top 16 submissions from the round robin phase.
As an additional limit, although each player may submit as many ships as they want to the tournament, we will only choose the top 2 of each player's designs per category. That means in the finals, even if you submitted 4 designs and all 4 were in the top 16(or 8) of win/loss ratios, only the top 2 would go through. This is to ensure that each final will have some variety in ship designs, but still lets people submit lots of ships.
The official submission page for the contest:
http://www.anisopteragames.com/contest/If you do not submit your design to this page it will not be used!
Standard (anything goes):
Probe - Any design of 250P or less.
Interceptor - Any design of 1000P or less.
Cruiser - Any design of 3000P or less.
Dreadnought - Any design of 6000P or less.
Specialty (Restricted Parts):
Proton - 2000P or less, only weapon modules allowed are proton swords and proton beams.
Tanks - 2000P or less, no shield modules allowed, only weapon modules allowed are the three sizes of plasma cannons.
General Restrictions:
Only blocks available by default in the game can be used. No blocks that are only available in the sandbox!
No factories.
Here is how the fights will be conducted:
1) Fights are 1v1.
3) The ships are spawned in at a random range between 3000 and 4000 from each other.
4) If neither ship is destroyed within 90 seconds of being spawned, the ship that has caused more damage wins.
5) Each fight is replicated until one ship has won twice (best 2 out of 3).
6) It is a single elimination bracket in the finals.