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Shield Reflection 
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Joined: Thu Jul 07, 2016 6:33 am
Posts: 3
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So I was testing a ship I was building and ... an odd bug occurred, projectiles were simply bouncing off a modded shield. (https://youtu.be/C1Wpu4NcVy8)

This got me thinking, what if shield could also bounce projectiles off instead of absorbing them, a so called "Reflector Shield"
A shield would have a "Reflection" value (1-100%), which determines the chance of a projectile being reflected, The current shield would have a low value (1-15) and a reflector shield would have a high value (80-95).
When a projectile is reflected, it becomes "Neutral", meaning it deals damage to all entities regardless of faction.


Sat Apr 01, 2017 2:15 am
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Joined: Fri Jan 24, 2014 10:11 pm
Posts: 1295
Location: Ames, IA
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looks like that shield has the ability to change the velocity of a bullet within its vicinity

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Sat Apr 08, 2017 1:19 pm
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