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Anisoptera Games - View topic - Overriding aiflags through block.lua
View unanswered posts | View active topics It is currently Tue Jul 07, 2020 12:02 pm



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Overriding aiflags through block.lua 
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Joined: Thu Jan 23, 2014 6:19 pm
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Sat Jun 18, 2016 3:28 am
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If there is a faction 2.1 and a faction 2.2?

Will they be friendly to each other, but you can only use faction 2.1's palette and not faction 2.2's palette if you are playing as faction 2.1?

Also, faction 2.1 can recruit faction 2.2 ships in a fleet?


Sun Jun 19, 2016 2:57 pm
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well this whole F2.1 thing is just how I'm saying about having 2 different group of AI in the same faction, of course they still in the same faction, so it's not in the actual meaning they will split in F2.1.

In other note unrelated to this, for an alliance thing, we need to make an alliance system if we don't want faction 8 to attack faction 2 for example...

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Sun Jun 19, 2016 4:43 pm
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