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Anisoptera Games - View topic - Get rid of scoring system and armor regeneration in Tourny?
View unanswered posts | View active topics It is currently Fri Jul 03, 2020 9:14 am



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Get rid of scoring system and armor regeneration in Tourny? 
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Joined: Fri Sep 04, 2015 4:06 pm
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Why not add a point cost for all armor and change the scoring system to p destroyed? It's disappointing when my completely intact mother ship to loses to one 44p ship that's left at the end of a round.

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Last edited by Cpt. Picard on Sat Oct 03, 2015 5:47 pm, edited 1 time in total.



Mon Sep 28, 2015 9:08 am
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No.

However, the scoring system does need some way of dealing with troll ships. However, one could argue that you just need a sniper.

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Sat Oct 03, 2015 3:21 pm
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Sat Oct 03, 2015 3:31 pm
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I don't mind the topic change. I agree, it would be very cool to select AI behavior.

Um . . . What's a troll?

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Sat Oct 03, 2015 5:51 pm
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I think a troll is a slow, massive ship with hilarious amounts of armor and just a few token engines and guns [or none at all!]. It's generally meant to tank enemy attacks long enough for your DPS gank ships to destroy the attacker. Some trolls have high-damage weapons buried deep in the armor belt, and these have good harassment value. Fighting against these behemoths is how you learn why we call it a troll.

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Sat Oct 03, 2015 7:58 pm
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Sun Oct 04, 2015 4:02 am
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I just had an idea.

Why not remove points completely, and determine victory based on annihilation, or the P value still attached to ships on each one, and the fleet with more P still flying around at the end wins.

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Sun Oct 04, 2015 6:55 am
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Sun Oct 04, 2015 12:06 pm
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Sun Oct 04, 2015 12:11 pm
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In a perfect world, we would get access to some sort of "Tournament Rules and Options" screen where different scoring mechanism could be changed or turned off, etc... More options is always better than no option or to force players to use "only one TRUE rule set"...


Sun Oct 04, 2015 8:23 pm
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