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Tournament UI Settings improvments 
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Joined: Tue Sep 08, 2015 5:43 am
Posts: 91
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Different Terrain is an excellent idea.

The 'MatchSettings' should include' ''Terrain : Specific/Random/Off''

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Sun Sep 20, 2015 3:18 pm
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Joined: Sun Aug 23, 2015 10:13 am
Posts: 86
Location: California
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KubeRoot wrote:
Actually, from what I read the wall was introduced because of glitches - the AI would stop fighting after it flew out of the (not even visible) arena bounds. In my opinion, runners aren't a good way of building ships for two reasons:
1. They can't kill an enemy.

I know I'm late but: This is so not true.

Have you ever seen a swarm of bee drones take on a ship?

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Sun Sep 20, 2015 4:44 pm
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