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Wormhole Uploading 
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Joined: Fri Nov 11, 2016 4:43 am
Posts: 27
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I encountered a problem with wormholes recently. I were piloting a 60 000P ship with almost 4000 blocks.. The wormhole did not let me in.

My suggestion is that you can still upload ships and stations infinitive blocks and P over the default limit. And that the spawning of agents is controlled partly by your Cvars. That if you change the Cvar for maximum blocks in constructor to 5000, then agents with 5000 blocks can spawn. And the same with P, if you make the maximum 20 000P then there can spawn single ships in agents with 20 000P.

I hope this idea is a good one.


Sun Oct 01, 2017 3:49 am
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Joined: Mon Aug 17, 2015 4:44 pm
Posts: 669
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Unfortunately it's not a good idea. The reason for the current limitations is that someone (whose name may be Splinter) crashed the wormhole server. Repeatedly.

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Sun Oct 01, 2017 4:10 am
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Joined: Sat Oct 03, 2015 3:53 pm
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"Sigh" Thanks Splinter ya rebel.


Sun Oct 01, 2017 4:16 am
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Joined: Fri Nov 11, 2016 4:43 am
Posts: 27
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Then the wormhole should be improved to handle it.


Sun Oct 01, 2017 4:48 pm
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Joined: Fri Jan 24, 2014 10:11 pm
Posts: 1295
Location: Ames, IA
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This is why my OP faction is a thing, it sort of skirts the rule by making quite powerful for their P value vanilla ships, aka all factions in one. I have the save file still I think, though it may have been erased recently

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Mon Nov 13, 2017 6:01 pm
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Joined: Mon Aug 17, 2015 4:44 pm
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I actually sent my OP faction (very heavily inspired by yours) through the wormhole. It's my most recent fleet. >:D

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Wed Nov 15, 2017 7:57 pm
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