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How agents ship spawn? 
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Joined: Wed Mar 16, 2016 4:38 am
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Do they spawn like players through factory? If so, why some agents has very high reprouctivity of 8000p ships? Is the stations p relevant to its ability of building large ships?


Thu Mar 24, 2016 11:10 am
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Joined: Thu Mar 05, 2015 12:10 pm
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Agents are labeled by the red arrow. When the red arrow's position is near enough to the player, the game generates the full agent fleet. Running away so that the Agent ship "despawns" and returning to the Agent will replicate the Agent fleet.

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Thu Mar 24, 2016 2:12 pm
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Joined: Wed Mar 16, 2016 4:38 am
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z0mbiesrock wrote:
Agents are labeled by the red arrow. When the red arrow's position is near enough to the player, the game generates the full agent fleet. Running away so that the Agent ship "despawns" and returning to the Agent will replicate the Agent fleet.


Is there total p limit to fleet while entering blackhole? I mean does it replicate every ships that player control at that time?


Fri Mar 25, 2016 4:49 pm
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Joined: Mon Aug 17, 2015 4:44 pm
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Olli wrote:
Is there total p limit to fleet while entering blackhole? I mean does it replicate every ships that player control at that time?


The game maintains limits in its CVARs. By default i believe the fleets will be between 10,000 and 20,000 P, with a maximum of 20 ships. These can, of course, be configured to your heart's content and there are some mods that send agent numbers through the roof. (Like 50, instead of 8, agents each worth 70,000 - 80,000 P)

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Fri Mar 25, 2016 5:40 pm
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